This talk offers a clear look at game development for Smart TVs. I aim to present a balanced view, discussing both the challenges and opportunities in this field. We start by exploring the technical limits of Smart TVs. This includes different hardware, operating systems, and input methods. A key part of this is about making games work well on these devices and designing user interfaces for big screens. An important part of our talk will be about the tools, tech stacks, and languages for developing games on Smart TVs. We'll compare different development methods, like native apps and web-based options, and discuss their strengths and weaknesses. We'll also cover how to create, build, and launch games on Smart TVs, with special details on working with Amazon Fire TV. This includes going through certification and handling updates after launch. Lastly, we'll touch on new trends in Smart TV gaming and possible future changes. Our goal is to give developers a practical and detailed understanding of the Smart TV gaming world.